Design a message display application. Allow users to enter their name and
favorite saying in a single method that gets invoked two times. First call the
method asking for the person’s name. Send a string argument indicating what
value should be entered. Invoke the method a second time to retrieve the
favorite saying. Return the string values back to the Main( ) method. Call
another method, sending the name and saying. From that method, display the
message showing the person’s name and their saying surrounded by rows of
greater than/less than symbols(<><><>).
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