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Authors:
Y Daniel Lang
Chapter:
0.lists
Exercise:
Programming Excercises
Question:22 | ISBN:978013274719 | Edition: 6

Question

(Simulation: coupon collector’s problem) Coupon Collector is a classic statistics problem with many practical  applications. The problem is to pick objects from a set of objects repeatedly and find out how many picks are needed for all the objects to be picked at least once. A variation of the problem is to pick cards from a shuffled deck of 52 cards repeatedly and find out how many picks are needed before you see one of each suit. Assume a picked card is placed back in the deck before picking another. Write a program to simulate the number of picks needed to get four cards, one from each suit and display the four cards picked (it is possible a card may be picked twice). Here is a sample run of the program:

Queen of Spades 5 of Clubs
Queen of Hearts 4 of Diamonds Number of picks: 12

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