Listed here is a code to play a guessing game in which two players attempt to guess a number. Your task is to extend the program with objects that represent either a human player or a computer player. The rand() function requires you include cstdlib (see Appendix 4):
bool checkForWin(int guess, int answer)
{
cout << "You guessed" << guess << ".";
if (answer == guess)
{cout << "You're right! You win!" << endl;
return true;
}
else if (answer < guess)
cout << "Your guess is too high." << endl;
else
cout << "Your guess is too low." << endl;
return false;
}
void play(Player &player1, Player &player2)
{
int answer = 0, guess = 0;
answer = rand() % 100;
bool win = false;
while (!win)
{
cout << "Player 1's turn to guess." << endl;
guess = player1.getGuess();
win = checkForWin(guess, answer);
if (win) return;
cout << "Player 2's turn to guess." << endl;
guess = player2.getGuess();
win = checkForWin(guess, answer);
}
}
The play function takes as input two Player objects. Define the Player
class with a virtual function named getGuess(). The implementation
of Player::getGuess() can simply return 0. Next, define a class
named HumanPlayer derived from Player. The implementation of
HumanPlayer::getGuess() should prompt the user to enter a number
and return the value entered from the keyboard. Next, define a class
named ComputerPlayer derived from Player. The implementation of
ComputerPlayer::getGuess() should randomly select a number between
0 and 99 (see Appendix 4 for information on random number generation).
Finally, construct a main function that invokes play (Player &player1,
Player &player2) with two instances of a HumanPlayer (human versus
human), an instance of a HumanPlayer and ComputerPlayer (human
versus computer), and two instances of ComputerPlayer (computer versus
computer).
Sorry the answer is not available at the moment…
If you are able to find the answer, please make sure to post it here. So that your Juniors have smile on their lips and feel happy.
Spread the 'tradition of sharing'.